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  20:40:39  3 May 2013
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Steelyglint
Senior Resident
 

 
On forum: 06/06/2009
Messages: 5171

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Is there some prerequisite for getting the unique svd stash coordinates? Or is the stash associated with an npc of a particular faction/level? I've killed every living soul in D. Valley after reentering the map several times and gotten no hits. I assume it's in "secret stash of the smoked" as I've already cleared the other. I also have checked and reloaded the 3 dead ecologists in x18. Really want this weapon - any info would be much appreciated.
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Scroll through the treasure_manager.ltx in the Misc folder, find the stash and check the 'conditions' line to see what type of NPC gives the message. Then hunt them down.

Just hope you have better luck than I did in NS - I searched over 160 corpses before getting any stash messages at all.

.
  05:32:18  4 May 2013
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hobo
(Senior)
 
On forum: 04/21/2012
Messages: 57

---QUOTATION---
Scroll through the treasure_manager.ltx in the Misc folder, find the stash and check the 'conditions' line to see what type of NPC gives the message. Then hunt them down.

Just hope you have better luck than I did in NS - I searched over 160 corpses before getting any stash messages at all.

.
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That was good advice. Unfortunately, it was actor on level so I'm stuck with those same three corpses. Hopefully reentering x18 will reset their stash coordinate status. I'm not sure what else to do. .
  06:18:51  4 May 2013
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Steelyglint
Senior Resident
 

 
On forum: 06/06/2009
Messages: 5171
Well, it is kinda cheating, but you could employ the 'delete' key on that conditions line, then add something of your own more likely to fill that stash. like just '99'.

That will throw 99 chances into the hat that the next stash message given will be the one you want.

You can always change it back later - but that won't erase the black stain of cheating from your gaming soul. If you're bothered about such things, that is.

If you go ahead and do it now the thought of the aforementioned 'stain' will be with you every time you start up the game. Shame will envelop you, and you'll be almost too embarrassed to go and empty the stash in case the bandits see you and whisper to each other whilst pointing you out to passing blind dogs.

From that point on things get ugly and start looking like a weird, low budget version of Tron as NPCs discover you're a User and not a program. The C-Consciousness hears about it and all hell breaks loose (not entirely sure what was holding it in the first place).

These are pretty deep waters you're getting yourself into. Tread carefully.

.
  18:11:54  4 May 2013
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hobo
(Senior)
 
On forum: 04/21/2012
Messages: 57

---QUOTATION---
Well, it is kinda cheating, but you could employ the 'delete' key on that conditions line, then add something of your own more likely to fill that stash. like just '99'.

That will throw 99 chances into the hat that the next stash message given will be the one you want.

You can always change it back later - but that won't erase the black stain of cheating from your gaming soul. If you're bothered about such things, that is.

If you go ahead and do it now the thought of the aforementioned 'stain' will be with you every time you start up the game. Shame will envelop you, and you'll be almost too embarrassed to go and empty the stash in case the bandits see you and whisper to each other whilst pointing you out to passing blind dogs.

From that point on things get ugly and start looking like a weird, low budget version of Tron as NPCs discover you're a User and not a program. The C-Consciousness hears about it and all hell breaks loose (not entirely sure what was holding it in the first place).

These are pretty deep waters you're getting yourself into. Tread carefully.

.
---END QUOTATION---



Great post. Although it forms an odd (and oh so slightly ironic) juxtaposition with your signature statement. Soul? What soul? We're in the Zone now. And I need my Farshooter. As for being spotted by bandits. . well, they'll only see me coming one way.

That being said, I do feel a bit guilty. .

By the time I read your message, I had already changed the community line from duty to bandit. Which raises another question;

I was under the (mistaken?) impression that the numerical designation following the condlist describes the number of faction members that had to be killed prior to receiving the stash notification. However, you describe it as a measure of probability which seems much more probable. Have I been misled by Mod Wiki yet again?
  20:56:51  4 May 2013
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Steelyglint
Senior Resident
 

 
On forum: 06/06/2009
Messages: 5171
Gaming 'souls' aren't like those religious things. You get your gaming soul free and invisibly when you acquire your first FPS game (the Gaming gods distribute them).

That number represents how many 'lottery tickets' any particular stash has in the draw. The more it has, the more chances of it being the next message given.

That's how I've been led to believe it works. And, as it was NatVac who explained it, I believe him.

Plus I've used the technique myself on a few occasions - my 'gaming soul' is a ragged, dirty grey thing with holes in it.

As for the 'Community' line, it will be most useful if, after changing the conditions to '99' you also change 'Community' to read every faction there is - except Monolith. Then the stash message can come from anyone of any skill level of any faction.

.
  16:27:41  5 May 2013
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hobo
(Senior)
 
On forum: 04/21/2012
Messages: 57
I don't know about the religious aspect of my gaming soul but I do find myself praying in front of the monitor quite often. Usually it's something like this; "C'mon, .please. . . Yeah, yeah!.. oh.. oh no!, Oh you motherf*****" The gaming gods seem to like to watch bloodsuckers feast on my corpse.

I only changed the community line as I was still unclear as to what the numbers signified. I did see an old NatVac post about upping the value to 100 and getting notification on the 6th corpse. Anyway, I went and popped a bandit (or 5) and got it immediately. I think one of the problems was that particular stash requires a duty corpse on that level. I could've dropped some barrels by the few near garbage entrance or something. .but I would have felt terrible.

Now, not to beat a dead flesh but I've noticed a few odd things about getting stash coordinates. Namely, I seem to have a much better chance of hearing that sweet noise if I search a corpse with binocs out rather than a weapon. Additionally, waiting a second with the reticle on the body before searching also seems to increase the chances. It makes little sense and maybe it's me (quite probably) but has anyone noticed this?
  20:09:53  5 May 2013
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Steelyglint
Senior Resident
 

 
On forum: 06/06/2009
Messages: 5171
There is a variable, somewhere among the many files and folders in gamedata, that controls whether or not a message is given at all. I never did find that one.

But I'm not sure it can be affected by having your binoculars equipped.

A few years ago NatVac gave me a bit of assistance in trying to return the original 1.000 game's feature of being able to obtain the same stash message more than once before emptying it. It worked a bit too well, and constantly blipping one corpse with the search key could get you every stash in the Zone assigned to that type of NPC.

Always liked that feature and the 'ammo-farming' you could do by leaving just a weapon on a corpse, leaving the map, then returning to find not only the weapon, but ammo for it, too.

The repeat stash messages of 1.000 gave me one of my favorite surprises in the game - when I finally got to Pripyat one of the stashes there was holding 29 G36s and half a ton of ammo.

.
  07:57:56  6 May 2013
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100RadsBar
100RadsBar - Formerly known as LoboTheMan
(Resident)

 

 
On forum: 06/03/2009
Messages: 1642
Under normal circumstances, it will require the death of the 5 Duty members at the level changer.

I have tried to enter the level, and then 15-20 bandits entered the level a few seconds after me.
My guess is that they where the bandits that are supposed to re-populate the bandit base in the Dark Valley, since at that point in the game, I already had cleared the bandit base once.

The Duty members did not survive being swarmed by bandits, and after killing all the bandits, I could loot the bodies, and get the stash coordinate.

So being at the right spot, at the right time, can be bountiful
It also shows that the stalker game, still can surprise even if you have played the game for a long time.

Another way to get the stash coordinate without altering the files, is if the Duty members end up dead, to save the game before searching the bodies. and if the first search does not get the stash info, reload the save, and try again.
I do not know if his would count as cheating
  08:02:35  6 May 2013
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100RadsBar
100RadsBar - Formerly known as LoboTheMan
(Resident)

 

 
On forum: 06/03/2009
Messages: 1642
As for the documents, i recommend to get them in the order the PDA gives the tasks to you.

For the version 3.3, I am testing if I can make the documents spawn one at a time, so when you collect the first document, the second will spawn, when you collect the second, the third will spawn, an so on.

Whether this will break the game/immersion testing will show
  17:23:29  6 May 2013
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hobo
(Senior)
 
On forum: 04/21/2012
Messages: 57
@ steelyglint
Oh yes I definitely have new found respect for the complexity of what are seemingly mundane features of gameplay. I've gotten multiple coordinates from the same corpse but never the same one - but then I've never played any version prior to 1.0004.

The binoc thing sounds strange, but there are other conditions even stranger; a light hit on the search key seems to work better than a solid hit. Yes. . .it's probably me.

@ 100RadsBar
I figured you'd jump in on this thread eventually. Really great job with overhaul. Kudos. (and thanks for the G3A3)

I agree, the spontaneity of gameplay is one of the best aspects of the game. Like jumping outta your car, making a break for the sarcophagus only to watch your vehicle rise 20 meters into the air and pound you into the ground like a nail. I don't mind dying like that.

As for the document order issue, I think having the option to follow it exactly would be better than removing the choice entirely (and potentially ruining your mod in the process). If people want to follow the canonical order they can choose to ignore the other docs - at least the choice is theirs.

The only areas I would've liked to have seen changed were the lack of zoom on many of the lower end weapons and sidearms. That and the accuracy is really high. I was planning on playing vanilla cs after this but I think I'll get accuracy shock

In any case, I now have my mk2 (and a blemished soul), so I'm off to warlab and cnpp beyond where I can put it to good use
 
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