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S.T.A.L.K.E.R. Priboi Story discussion

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  13:44:22  9 September 2007
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hawk318
Senior Resident
 

 
On forum: 06/17/2007
Messages: 275
Music?

Ahh... I'm just the typical dummy American that speaks one language, but I kind of like the music in Russian or any other that someone wants.

Seems most music loses something when it's translated from it's parent language...... Lol, guess it would be ok if someone wants to toss in an Elvis character siging "Jail house rock" ;-D

One of the strange effects I've found so far with the last patch was in a few spots the NPC talks to me in English while there is kind of a lower Russian dialog running in the back ground........ Maybe its just the little voices in my head telling me I've played STALKER wayyyy too much
  16:36:40  9 September 2007
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dezodor
level designer
(Resident)

 

 
On forum: 04/08/2007
Messages: 3803
we composed some new dark ambient stuff for priboi... so dont worry.
---------------------------------------------------------------------------------

All right, im off for a week. kanyhalos will be here to answer your questions...
  06:44:32  10 September 2007
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Raspi
Romanian S.T.A.L.K.E.R.
(Resident)

 

 
On forum: 04/05/2007
Messages: 507
oh yeah can you add an extra trader in the zone? at pirpyat ora stancia 1?
  07:58:45  10 September 2007
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gregor_y
(Senior)
 
On forum: 08/28/2007
 

Message edited by:
gregor_y
09/10/2007 8:06:46
Messages: 83
@dezodor this mod will have good coop mode? well i havent see soldiers to move alone they move and work as team...soldier is not marked one who walks alone...

Any way about this there wont be story line thats good you could add some bigger quests/missions like:
1.defending outpost
2.cleaning up areas from mutants
3.search and rescue/destoy
4.assasination of expirienced stalkers marked one must die
5.searching for artifacts for military sciencists

Some thing like that...i dont wana run becouse some barman told me to...i think normal life of soldier with lots of more combat will be cool and more bigger fight fights...i havent see freedom to fight with military once with not moded game and i finished it twice with no mods...

Edit:Also maybe...i havent see soldiers to pick up anything from dead bodies so...maybe what you get from supply officer well you can only use that

Any way about those missions it would be cool to stand on guard duty with your squad and about 50-100 boars are running towards you and you get message no back up so you moving back and looking for better ground for your adventage something like in 300 movie ok so lets make it 1000 boars (kidding with 1k boars)

And also increase weapon damage and AI aiming skills becouse maybe then player cant kill 10-20 enemies alone...
  10:54:53  10 September 2007
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Raspi
Romanian S.T.A.L.K.E.R.
(Resident)

 

 
On forum: 04/05/2007
Messages: 507

---QUOTATION---
@dezodor this mod will have good coop mode? well i havent see soldiers to move alone they move and work as team...soldier is not marked one who walks alone...

Any way about this there wont be story line thats good you could add some bigger quests/missions like:
1.defending outpost
2.cleaning up areas from mutants
3.search and rescue/destoy
4.assasination of expirienced stalkers marked one must die
5.searching for artifacts for military sciencists

Some thing like that...i dont wana run becouse some barman told me to...i think normal life of soldier with lots of more combat will be cool and more bigger fight fights...i havent see freedom to fight with military once with not moded game and i finished it twice with no mods...

Edit:Also maybe...i havent see soldiers to pick up anything from dead bodies so...maybe what you get from supply officer well you can only use that

Any way about those missions it would be cool to stand on guard duty with your squad and about 50-100 boars are running towards you and you get message no back up so you moving back and looking for better ground for your adventage something like in 300 movie ok so lets make it 1000 boars (kidding with 1k boars)

And also increase weapon damage and AI aiming skills becouse maybe then player cant kill 10-20 enemies alone...
---END QUOTATION---



nice i agree
  13:31:31  10 September 2007
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D_akbar
Youngblood
(Resident)

 

 
On forum: 04/06/2007
Messages: 1295
the biggest issue for me is that militaries will be friendly to stalkers
  14:14:47  10 September 2007
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silverpower
short-haired anarchist hippy scum
(Resident)

 

 
On forum: 08/26/2007
Messages: 790

---QUOTATION---
the biggest issue for me is that militaries will be friendly to stalkers
---END QUOTATION---



*shrug* Without further information on the storyline, I can't say for sure, but I think that the main reason why loners and the Military are antagonistic to each other is because the Military normally shoots first and asks questions later. (Technically, it's due to the way game_relations are configured, but that's the underlying logic) I dunno about you, but I wouldn't go around hunting soldiers for the hell of it. There's no need to waste ammo if they're not hostile. I'm sure you've exterminated the military patrols at Agropom and the outposts at Cordon before, though.
  17:12:49  10 September 2007
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Kanyhalos
Level ?? Demon (Boss)
(Resident)

 

 
On forum: 01/26/2007
Messages: 6527
The coop mod is still buggy, we don't want to put it to this mod. Creating an other trader is very difficult, I tried to create a trader from Wolf and Fanatic, but it's not good enough, every mutants attack and kill them. But in my opinion the game is not required another trader, all stalkers can buy and everything, and the Barkeep sells everything but in cheap prices.
  17:25:08  10 September 2007
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hawk318
Senior Resident
 

 
On forum: 06/17/2007
Messages: 275
Just a note...

Dezo or Kand....

Don't know how far along you are with the 04, but if you want you can use my mod trader files if you all are adding the ability for traders to trade/ sell everything.....
I used my files on Fats mod and even his "special" weps & AC showed up.... Might save you all a bit of work if you haven't done it already......

Also have a special jump (aprox about double the default jump) in the actor.ltx (might save you some tweaking

Or anything else you might want to use... Just expect the usual footnote
  18:33:42  10 September 2007
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Raspi
Romanian S.T.A.L.K.E.R.
(Resident)

 

 
On forum: 04/05/2007
Messages: 507

---QUOTATION---
The coop mod is still buggy, we don't want to put it to this mod. Creating an other trader is very difficult, I tried to create a trader from Wolf and Fanatic, but it's not good enough, every mutants attack and kill them. But in my opinion the game is not required another trader, all stalkers can buy and everything, and the Barkeep sells everything but in cheap prices.
---END QUOTATION---



ok understand that
 
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