ProjectsWhat's NewDownloadsCommunitySupportCompany
Forum Index » S.T.A.L.K.E.R.: Shadow of Chernobyl Forum » Mod discussion
ZRP - A joint effort in fixing S.T.A.L.K.E.R.

« Previous 10 events | 1 ... 358 359 360 361 362 363
Question Do YOU want an unofficial patch?
Answers
Yes, I'm desperate!
Yeh, why not...
I don't care either way.
Could easily do without it...
Decane, stop spamming the forums with your dumb ideas! NO!
Posted by/on
Question/AnswerMake Newest Up Sort by Descending
  23:22:49  6 March 2019
profilee-mailreply Message URLTo the Top
easy peasy
(Novice)
 
On forum: 08/26/2018
Messages: 18
Hi there,
NatVac, thanks for the guide on translation, it really helped!
Made a translate to rus, quite accurately ( as far as I could), maybe later there will be changes, but in fact everything is done as in ZRP eng. Only for Example I did not really understand about Ziphty Corporation. If anyone is need, link here:
https://drive.google.com/open?id=1Xqko7uUr9Z1P21bMsWI3A9pZWN9VdewO
  14:16:52  7 March 2019
profilee-mailreply Message URLTo the Top
easy peasy
(Novice)
 
On forum: 08/26/2018
 

Message edited by:
easy peasy
03/07/2019 14:23:54
Messages: 18
I again met the bug with hovering npc after Stripping of ATP from bandits, where they keep Nimble\Shustry in captivity. If Petruha dies, but the other survives from the team, He gets a walkie-talkie, reports to the Wolf, and hangs up in this state even after loading the save. 1.0006 + zrp 1.07r5 also at 1.0006 + zrp 1.09xr3. Strange, in the original of this did not meet on the patch 1.0006. Is it possible to fix it? saves: https://drive.google.com/open?id=1FFikjl3QYy-n8jeaUMMGIWjC5ezCvECL
  07:23:24  18 March 2019
profilee-mailreply Message URLTo the Top
NatVac
Senior Resident
 

 
On forum: 06/15/2007
Messages: 4245
Thanks for the translation, easy peasy! I'll post it on the ZRP website for download soon. Don't worry about the Ziphty Corporation text; it is only used if the Artifact Swap mini-mod is enabled.

Re Petruha companion hang-up: It is possible that the fix used to keep a survivor from repeating his report in 1.07 R3 is hanging up. See the change notes on page 268 in this thread:

---QUOTATION---
https://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr&thm_id=11786&page=268&sec_id=16
---END QUOTATION---


I'll look at it more closely when I get some time. Thanks for reporting it.

¯¯¯¯¯¯¯¯¯¯
Note to all: There is a minor fix in the next release to make the bunker door open before Kruglov/Semenov gets there. It is now possible with 1.09 for the scientist to follow you too quickly -- he is triggered to do so as soon as you step out of the bunker, and in 1.09 he can respond quickly enough to get there and interfere with the door opening.

If the scientist gets stuck in your 1.09 (or even 1.07) game, install the ZRP Support Utility to fix broken doors via the Modifier > SupportUtilities.cfg > Fix Broken Doors/Switches, then in game while near the bunker door press Esc then Z to bring up the ZSU dialog and select the "Remove/Restore Nearest Door(s)" utility and click "Go". Both doors will disappear, freeing Kruglov/Semenov to leave the bunker.

You can restore the doors by executing the same utility again. Then go protect your scientist.
 
Each word should be at least 3 characters long.
Search:    
Search conditions:    - spaces as AND    - spaces as OR   
 
Forum Index » S.T.A.L.K.E.R.: Shadow of Chernobyl Forum » Mod discussion
 

All short dates are in Month-Day-Year format.


 

Copyright © 1995-2019 GSC Game World. All rights reserved.
This site is best viewed in Internet Explorer 4.xx and up and Javascript enabled. Webmaster.
Opera Software products are not supported.
If any problem concerning the site functioning under Opera Software appears apply
to Opera Software technical support service.