InSomnia - an RPG Set in a Brutal Dieselpunk Universe
I backed this project back in July 2014 at the time they estimated a December 2015 release but we know how reliable those can be.
They held a second funding campaign in May 2016 and that time they gave us a November 2016 release date.
Although we've seen several delays we now know that it will enter Steams early access pretty soon. They've also provided some screenshots of what to expect visually and it looks like it will of been worth the wait.
I'm interested in seeing how much the final game costs on Steam and how that compares to the $15.00 price I paid for the Soldier reward package that included a digital copy of the game and an in-game item.
Ever since I played the sims when I was a kid I always wanted to see a sims game in space. Space Colony was close but not enough since it was more of a stronghold game than a sims game and got tedious at times. Still fun though, I replay it a lot. Anyways, I recently talked to the devs behind this game.
It's basically the sims in space but as a retro 70s scifi base builder in a star trek original series kind of vein.
I want it to succeed, but I don't think it will. The dev I talked to said he'd continue working on it even if it failed as a kickstarter which is a nice sign but I still don't think it will succeed. It's got 17 days to make twenty thousand dollars and it's dealing in a niche genre. I might throw 40 bucks into it when it gets a little closer to the end.
I don't think your Game is going to make it. It's actually losing people.
Why is it every time I attempt to snoop around the Video Games, I'm
usually disappointed and end up finding myself looking a Board Games?
TS ---END QUOTATION---
I'm not expecting the game to make it either, I wish it would but ten days to make 17,000 isn't looking up. They really needed to advertise it more. They tried circulating it on imageboards about a week ago.
Anyways, board games you say? I'm more of a pen & paper RPGer myself.
I guess Board Games are the easiest to pass judgment on. If the
Playing Board doesn't look interesting, challenging or detailed enough
then it doesn't matter how many cards, dice or player trinkets you include.